It is well-known that we are crazy. Just how crazy can be better measured through the junk in our heads.
Quick Polygon Tesselation
: Quickly break down a polygon into triangles.
Line-Plane Intersection tutorial
: Shows how to find if and where a line intersects a plane.
Discrete Wavelet Transform
: A primer on the discrete wavelet transform and a little bit about its uses.
Global Illumination In a Nutshell
: A broad, but still thorough overview of global illumination techniques and how they work... plus a few cheats for realtime.
Weighted Color Accumulation Blending
: This is just one of those ideas that comes when you realize alpha blending sucks.